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Spatio-Temporal Modeling and Prediction of Visual Attention in Graphical User Interfaces

Pingmei Xu, Yusuke Sugano, Andreas Bulling

Proceedings of the ACM SIGCHI Conference on Human Factors in Computing Systems (CHI), pp. 3299–3310, 2016.


Abstract

We present a computational model to predict users’ spatio-temporal visual attention for WIMP-style (windows, icons, mouse, pointer) graphical user interfaces. Like existing models of bottom-up visual attention in computer vision, our model does not require any eye tracking equipment. Instead, it predicts attention solely using information available to the interface, specifically users’ mouse and keyboard input as well as the UI components they interact with. To study our model in a principled way we further introduce a method to synthesize user interface layouts that are functionally equivalent to real-world interfaces, such as from Gmail, Facebook, or GitHub. We first quantitatively analyze attention allocation and its correlation with user input and UI components using ground-truth gaze, mouse, and keyboard data of 18 participants performing a text editing task. We then show that our model predicts attention maps more accurately than state-of-the-art methods. Our results underline the significant potential of spatio-temporal attention modeling for user interface evaluation, optimization, or even simulation.

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BibTeX

@inproceedings{xu16_chi, title = {Spatio-Temporal Modeling and Prediction of Visual Attention in Graphical User Interfaces}, author = {Xu, Pingmei and Sugano, Yusuke and Bulling, Andreas}, year = {2016}, booktitle = {Proceedings of the ACM SIGCHI Conference on Human Factors in Computing Systems (CHI)}, pages = {3299--3310}, doi = {10.1145/2858036.2858479} }